Jelly Town
UI Design, Game Art, Game Design, Trailer and Soundtrack
This project was created under Drumond Digital, where we worked in collaboration with Drumond Park and the creator of popular board games such as Articulate, Balderdash and Rapidough.
My role as the Creative Lead on Jelly Town was to establish an appropriate art style for the game, as well as produce 2D assets (UI and Game Art), design the game mechanics and levels for our developers to implement, and to compose the soundtrack.
Interface elements were designed in Adobe Illustrator, and then composited in Adobe Photoshop.
Finally, I was in charge of putting together the trailer in Adobe After Effects, which I also composed a piece of music for.
- 2016 - 2017
- UI Design, Game Art, Game Design, Trailer and Soundtrack
- Drumond Digital
Interface Elements
Interface elements from the HUD of the main puzzle game, and the world building sub-game.
Modals
Here are some of the modals used to purchase new lives, coins, change settings etc.